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Posts Tagged ‘Nvidia’s’

Youtube supports Nvidia’s 3D Vision for its 3D videos

May 26th, 2011 No comments

GRAPHICS CHIP DESIGNER Nvidia has managed to score something of a coup by getting Youtube to support its 3D Vision technology.

Nvidia has been pushing its 3D Vision technology hard for the best part of two years and its forecasts suggest that the number of 3D PCs will triple year-on-year until 2013 and hit 40 million by 2015. The majority of the 3D market growth from 2012 onwards will happen in notebooks and, according to Nvidia’s survey, 61 per cent of its customers said they would plump for 3D next time they bought a PC display.

While the film studios continue to pump out mediocre 3D films, Nvidia cited the growing number of 3D cameras, camcorders, webcams and other gadgets as the main mass market driving force for 3D. User generated 3D content is set to explode and Youtube, which currently has around 6,000 3D videos, is most likely to be the venue that consumers choose to share videos. So it is a big win for Nvidia to get Youtube to support its 3D Vision technology as a viewing option.

Nvidia’s 3D Vision software supports HTML5 video streaming on Mozilla’s Firefox 4 web browser. While Nvidia announced support for Firefox 4, in the past few months, Youtube users have reportedly been seeing a 3D Vision option for 3D videos on both Google’s Chrome and Firefox web browsers, and Nvidia’s recent driver releases do cite 3D Vision support in Chrome.

Google’s Youtube gives Nvidia the best chance yet to push its 3D technology, though even Youtube won’t help Nvidia get over the fact that users will have to don cumbersome shutter glasses in order to view 3D videos. Ditching the glasses might be the only way Nvidia and other vendors will entice punters to shell out for 3D technology. µ

NVIDIA’s GeForce GTX 560: The Top To Bottom Factory Overclock

May 17th, 2011 No comments

NVIDIA’s GF104 and GF114 GPUs have been a solid success for the company so far. 10 months after GF104 launched the GTX 460 series, NVIDIA has slowly been supplementing and replacing their former 0 king. In January we saw the launch of the GF114 based GTX 560 Ti, which gave us our first look at what a fully enabled GF1x4 GPU could do. However the GTX 560 Ti was positioned above the GTX 460 series in both performance and price, so it was more an addition to their lineup than a replacement for GTX 460.

With each GF11x GPU effectively being a half-step above its GF10x predecessor, NVIDIA’s replacement strategy has been to split a 400 series card’s original market between two GF11x GPUs. For the GTX 460, on the low-end this was partially split off into the GTX 550 Ti, which came fairly close to the GTX 460 768MB’s performance. The GTX 460 1GB has remained in place however, and today NVIDIA is finally starting to change that with the GeForce GTX 560. Based upon the same GF114 GPU as the GTX 560 Ti, the GTX 560 will be the GTX 460 1GB’s eventual high-end successor and NVIDIA’s new 0 card.

ASUSTop 575px NVIDIAs GeForce GTX 560: The Top To Bottom Factory Overclock

iBUYPOWER LAN Warrior II: NVIDIA’s GeForce GTX 590 in a Small Shell

March 29th, 2011 No comments

The last time we checked in with iBUYPOWER we reviewed the behemoth that is the iBUYPOWER Paladin XLC, a massive hunk of machine that was generally a solid value but suffered from the same kind of shaky overclocking that afflicted so many boutique builds during the era. This time iBUYPOWER is packing a K-series Sandy Bridge processor (complete with easy overclocking) and one of the most powerful graphics cards on the planet: the NVIDIA GeForce GTX 590. The 590 may ultimately not have had the performance to beat AMD's Radeon HD 6990, but it's also a much quieter card. iBUYPOWER managed to fit it into a MicroATX case (along with a 92mm water-cooling rig for the processor). Does the beefy LAN Warrior II work, and does it work well, and just how much will this bad boy set you back?

small lanwarrior2 iBUYPOWER LAN Warrior II: NVIDIAs GeForce GTX 590 in a Small Shell

NVIDIA’s GeForce GTX 550 Ti: Coming Up Short At $150

March 15th, 2011 No comments

Throughout the lifetime of the 400 series, NVIDIA launched 4 GPUs: GF100, GF104, GF106, and GF108. Launched in that respective order, they became the GTX 480, GTX 460, GTS 450, and GT 430. One of the interesting things from the resulting products was that with the exception of the GT 430, NVIDIA launched each product with a less than fully populated GPU, shipping with different configurations of disabled shaders, ROPs, and memory controllers. NVIDIA has never fully opened up on why this is – be it for technical or competitive reasons – but ultimately GF100/GF104/GF106 never had the chance to fully spread their wings as 400 series parts.

It’s the 500 series that has corrected this. Starting with the GTX 580 in November of 2010, NVIDIA has been launching GPUs built on a refined transistor design with all functional units enabled. Coupled with a hearty boost in clockspeed, the performance gains have been quite notable given that this is still on the same 40nm process with a die size effectively unchanged. Thus after GTX 560 and the GF114 GPU in January, it’s time for the 3rd and final of the originally scaled down Fermi GPUs to be set loose: GF106. Reincarnated as GF116, it’s the fully enabled GPU that powers NVIDIA’s latest card, the GeForce GTX 550 Ti.

Boardshot GeForce GTX 550 Ti Front A 575px NVIDIAs GeForce GTX 550 Ti: Coming Up Short At $150

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ZOTAC IONITX-P-E: Can Intel’s CULV Processors Reinvigorate Interest in NVIDIA’s ION?

August 26th, 2010 No comments

board 575px ZOTAC IONITX P E: Can Intels CULV Processors Reinvigorate Interest in NVIDIAs ION?
 

NVIDIA’s ION brought a tremendous appeal to mini-ITX last year, but over the past six months Clarkdale has established itself as the natural and more capable choice for small form factor builds. ZOTAC are today attempting to reinvigorate appeal for ION by teaming up Intel’s CULV processors with NVIDIA’s aging GF9400 chipset.  We take a look at the IONITX-P-E, and aim to find out how it fits into the HTPC landscape.

AMD turns up the heat on Nvidia’s GPGPUs

August 17th, 2010 No comments

GRAPHICS CARDS are no longer just graphics cards thanks to Nvidia, but the firm that brought graphics chips to the server room is for the first time about to face some serious competition.

In the past five years we here at The INQUIRER have called Nvidia many things, however the accolade of high performance computing (HPC) innovator is also applicable. The company’s focus on producing general purpose graphics processing units (GPGPUs) has lowered the cost barrier to HPC, allowing small companies, researchers and even hobbyists access to serious computing power.

So it seemed Nvidia dropped a bit of a clanger when it revealed that the number of cores on its Tesla board would decrease and the thermal design power (TDP) would be higher than first reported. That was followed by The INQUIRER revealing that staunch Nvidia supporter, Silicon Graphics International (SGI), was going to offer another vendor’s GPGPU accelerator boards. After this, it became obvious that Nvidia had finally come up against competition.

The reason for Nvidia’s dominance of the GPGPU accelerator market wasn’t by chance or even due to the firm’s own actions. The truth is, AMD simply didn’t take using GPUs for HPC seriously. Perhaps it thought that its Opteron chips could cut the mustard or maybe it was just a lack of vision, but either way it let Nvidia take the HPC lead. Now it seems that both firms agree, however, that GPGPUs combined with standard x86 CPUs are the only way to enable exa-scale computing.

The soap opera running alongside GPGPU development has been Nvidia’s insistence to publically go after Intel. Speaking to Nvidia, it’s blatantly obvious that the firm needs Intel more than Intel needs the GPU designer. According to Nvidia’s Tesla product line manager Sumit Gupta, all the firm wants to do is “get people to use the GPU”. The only problem with that is that a CPU is required, as Gupta readily admits.

In Nvidia’s recent press slides, it uses Tesla boards paired with Intel Xeon chips to demonstrate the performance gains of a CPU/GPU combination. So the question is, why bother attacking the devil, if you have to dance with it? Of course Nvidia could promote AMD’s CPUs instead of Intel’s but we’re not sure even global warming can stop hell from freezing over before that will happen, after AMD bought ATI.

Nvidia’s spat with Intel is an amusing sideshow at best. The more immediate problem is that at long last AMD is taking GPGPU computing seriously. For Nvidia, a company that has bet the farm on a chip that was geared towards GPGPU right from the start, it is clearly worrying that the stigma of low performance per Watt has been attached to its Fermi architecture.

Being fair to Nvidia, it does perform very well in the Green 500, a list that uses figures from the Top 500 list to calculate MFLOPS/Watt. The fourth place ranking of the Dawning Nebulae cluster is impressive, while the 57 per cent jump in performance per Watt between the Nvidia Tesla cluster and the three top ranked IBM Cell clusters is easily explained, according to Gupta. “It’s all down to the size of the cluster, in bigger clusters the interconnects consume considerable power.”

That explanation might seem a bit too simple, but there are publically available figures to back up Gupta’s claim. The Top 500 states that the ‘greenest’ supercomputer, QPACE SFB TR Cluster comprises 4,608 cores, while the Dawning Nebulae has an astonishing 120,640 cores which breaks down to 4,640 Nvidia GPGPUs each mated with two hexa-core Intel X5650 2.66 GHz ‘Westmere’ chips. To highlight the potential of GPGPUs, the Nvidia cluster posted just over 492 MFLOPS/Watt, nearly 100 more than the top placed Xeon only cluster. 

So what about the heat? It’s a case of matching the best of the worst. AMD’s top end Firestream 9370 has a 225W TDP that Nvidia, after a little goading from The INQUIRER, said was the correct TDP of its top end Tesla M2070 board. Initially, as we reported, it had declared that the TDP of the Tesla M2070 was 247W, a figure it has since corrected.

The biggest problem for Nvidia is that AMD is able to offer a 150W TDP single slot board in the shape of the Firestream 9350. While it might not win any benchmarks outright, it does require significantly less power which should make it viable in a wide array of situations. Nvidia has told us that it doesn’t have a similar board at this time, though it sees its Quadro line as a halfway house between consumer Geforce cards and full blown Tesla boards.

As for reasons why Tesla boards have such a perceived high power draw, one aspect could be the deployment of ECC memory. Gupta is adamant that ECC is “vital for acceptance in HPC” while AMD’s director of stream computing Patricia Harrell says it’s something AMD simply hasn’t needed.

According to Harrell, the need for ECC is mitigated by testing done in AMD’s labs prior to shipping boards but equally as important, she claims that should AMD incorporate ECC support it would “lose performance per watt benefit”. Harrell adds that it is a “reasonable assumption” that enabling ECC results in a higher power draw, a claim that is borne out by looking at published research papers. Meanwhile Nvidia claims that ECC is not only vital but has “negligible impact” on power usage.

When the latest Top 500 list appeared, it was the Nvidia cluster that stole the headlines. Not just because it signalled the dawn of GPGPUs in HPC but the performance per Watt compared to the number one cluster, Jaguar, was tremendous. GPGPUs have arrived and even AMD squeezed in on another Chinese cluster, Tianhe-1, which uses ATI Radeon HD 4870 cards. That seemingly has gotten Nvidia a bit hot under the collar.

At times it was hard not to miss the sheer disdain in Gupta’s voice when he was talking about AMD. The passion in his words was palpable and it was as if Gupta felt offended that the hard work he and his team did was not replicated by AMD. More than once Gupta referred to AMD as a company that has made “zero investment in GPGPUs”.

The reason for this was simple, said Gupta. “GPGPUs are at the lowest priority” because AMD is “compelled to sell CPUs”. Gupta continued his attack on AMD by saying that the firm is “completely torn internally” between selling its old cash cow, the x86 CPU, and the future of HPC, GPGPUs.

Not surprisingly, AMD’s Harrell flatly denied this claim of internal strife, saying that the chip designer is “supportive of GPGPUs”. She deftly batted away Gupta’s point about attachment to the x86 architecture by saying that such an argument is “typical for a firm without an x86 business”.

Harrell echoed Gupta’s view that GPGPUs are “critical for success” in HPC and that AMD does not see GPGPUs as a replacement for its Opteron CPUs. On the subject of internal conflict, Harrell said that recently AMD’s x86 server chip division merged with its GPGPU division, and she maintained that it, like Nvidia, sees the need for the two architectures to co-exist.

While Gupta’s claim of AMD’s ‘zero investment’ in GPGPU design is clearly an exaggeration, there is something to be said for AMD’s tentative steps into the market. For independent observers it is obvious that greater competition in the market will not only increase innovation but will also result in standards for both hardware and software being set sooner. Even Harrell admits that industry standards are not moving fast enough, but the battle is not over raw chip speed but rather the development environment and specifically the language itself.

AMD is betting the server farm on OpenCL, an open language that according to Gupta is missing key functionality. Gupta points to OpenCL as a language that has been “over hyped by AMD” and is bereft of features such as recursion and pointers. These, among other things said Gupta, are barriers to the adoption of OpenCL in HPC. But Harrell denied that AMD’s support for OpenCL is hurting the firm, and said that rather its higher level, cross platform functionality has proven popular among its clients. As a foil to Gupta’s earlier zero investment claim, Harrell said that AMD is “investing heavily in making OpenCL succeed”.

To Nvidia it is seemingly a source of annoyance that AMD is trying to paint itself firmly in the OpenCL camp, and Gupta said that AMD has “no credible OpenCL strategy”. He went even further by stating outright that “they [AMD] don’t support OpenCL” claiming that there are “no production OpenCL drivers from AMD”. Harrell retorted by pointing to AMD’s developer site. However Nvidia clarified its point by saying, “Nvidia has the only conformant, publically available, production OpenCL GPU drivers.” It claims that while AMD’s drivers are conformant, it does not include them within the standard driver download.

It would be easy to paint Nvidia and Gupta as Green Goblins in trying hard to undermine OpenCL but Gupta openly admitted that he doesn’t care which language succeeds, whether it be Nvidia’s own ‘closed’ CUDA or OpenCL. “We don’t care what software is run on GPGPUs as long as it’s an Nvidia GPU,” said Gupta. It should also be noted that both AMD and Nvidia are members of the Khronos Group, the consortium that oversees the development of OpenCL, though one must wonder what is said at their meetings.

When asked what is stopping AMD from being able to run CUDA applications on its GPU boards, Gupta simply replied, “nothing”. Gupta’s straight answer can, surprisingly, be taken at face value because theoretically AMD could create a CUDA compliant driver that could run code on its GPUs. Of course there are licensing issues and the rather small matter of company pride at stake, but in theory it could be done.

For Harrell the problem isn’t technological but rather ideological. She said, “CUDA is not running as an industry standard” and that Nvidia has “total control over the language”. The problem for AMD is that while that may be true and the firm might assume the moral high ground, Nvidia and consequently CUDA are fast becoming the de facto standard in HPC and academia.

CUDA might not be open, or even a standard, but history tells us that such technicalities never stopped other languages from attaining widespread popularity. Being policed by IBM didn’t stop Fortran from still being the numerical language, half a century after it first appeared. Even with Sun Microsystems’ best efforts to create a cumbersome ‘framework’ and employ licensing peculiarities, Java’s popularity has managed to surpass C. It has happened before and it’s looking like history will repeat itself.

There are parallels between Java and CUDA proliferation, through universities offering courses on CUDA development. These are students who will be graduating with CUDA not OpenCL development skills and taking them into industry. Like years of computer science graduates were force fed Java development at the expense of C, Nvidia – thanks to AMD and others not taking GPGPU seriously – might end up with armies of coders who can exploit its hardware better than that of its competitors.

A quick look at what’s coming out of academic research should dispel any misconceptions one might have as to how well Nvidia has done in this area. If you think GPGPUs are merely used for fancy graphics rendering or boring heavy duty matrix manipulations that appear in the annals of graphics conferences such as Siggraph, then you’re in for a surprise.

Later this month at the ACM Sigcomm conference, widely revered as the top networking conference, a paper entitled ‘Packershader: a GPU-accelerated software router’ will be presented. The researchers show how a Geforce GTX480 can cope with shifting packets around. Before you laugh at the notion of one of the most power hungry graphics cards being used as a router, the authors conclude, “We believe that the increased power consumption is tolerable, considering the performance improvement from GPUs.”

So while AMD and others are betting on OpenCL, Nvidia has not only got the jump but has hedged its bets by supporting both CUDA and OpenCL. Actually, Nvidia proudly boasts about its support for Java, Python, Fortran and Directcompute.

According to Gupta this wide range of support will mean that Nvidia will remain popular among developers. As for OpenCL, Gupta forecasts it being overtaken by Microsoft’s Directcompute. He even suggests that OpenCL might get the same pummelling that OpenGL did against DirectX. Though it’s hard to see that happening given the support OpenCL has, one can’t doubt that, at this stage of the battle at least, Nvidia not only has the high ground but controls the heavy artillery.

Nvidia deserves credit for not only lowering the cost of HPC but achieving a lot in a short space of time. However some of that credit should also be taken by AMD, which has seemingly stood by and let Nvidia get such a formidable grip on the industry. Even Harrell admits that AMD still needs to do more with its software and even with marketing.

For AMD, it’s current crop of Firestream cards that are about to be released represents one last chance to put up a real fight in the HPC market. If it doesn’t, it is likely that Nvidia and CUDA will never look back. µ

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surely packetshader in place of packershader…

posted by : anon, 17 August 2010 Complain about this comment very good article!

nicely written and summarizes all the companies mentalities.

last time i checked (a couple of months back), amd doesn’t seem to that much interested in gpgpus. just look at their forum support for stream/opencl (there is hardly anyone from their supprot replying)

posted by : aj, 17 August 2010 Complain about this comment where do they get you guys

The truth is, AMD simply didn’t take using GPUs for HPC seriously. Perhaps it thought that its Opteron chips could cut the mustard or maybe it was just a lack of vision, but either way it let Nvidia take the HPC lead.

AMD wasn’t able to compete in the HPC arena because the parts were not in place- their APU platform required a meld between hardware and widely accepted Open(X)platform- that didn’t happen until this year…do your research!!
asH

posted by : asH, 17 August 2010 Complain about this comment nvidia Fanbois

Nvidia misses OpenGL 4.0 promises

http://www.semiaccurate.com/2010/04/12/nvidia-misses-opengl-40-promises/

Nvidia fanbois

posted by : asH9, 17 August 2010 Complain about this comment OpenCL or Cuda

Where are those Universities that teach you only CUDA and not both CUDA/OpenCL? Around here we spend equal time with both languages.

posted by : Gunggel, 17 August 2010 Complain about this comment Wat?

a … a… a decent article on the Inq? Surely you jest?

posted by : eimaiosatanas, 17 August 2010 Complain about this comment Change Cuda to OpenCL

"theoretically AMD could create a CUDA compliant driver that could run code on its GPUs"

You can also turn it around, what is stopping Nvidia to make is easy to convert to OpenCL so it work on both GPU’s

I vote for OpenCL we have already enough standards that are under control of one company.

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Nvidia’s GPUs will help power exa-scale super computers

August 10th, 2010 No comments

THE US MILITARY is giving Nvidia money to progress GPU technologies for supercomputers that will be 1,000-times more powerful than today’s.

Prototypes of the super duper computers are to be completed by 2018 for the four-year long Ubiquitous High Performance Computing program that has awarded Nvidia’s team million. But surely 2010 plus four is 2014? The super duper computers, whose maths are hopefully better than the project’s leaders, are so super that their operations will be measured on the exa-scale, meaning 10 to the power of 18. Tera is mere piffle at 10 to the power of 12.

Each team will develop new software and hardware to overcome the limitations of conventional computing to achieve the 1,000 times increase in computation speed while being 50 times more energy efficient. They also aim to improve reliability, but does anyone believe the BSOD is not going to make an appearance?

“We look forward to collaborating to develop programmable, scalable systems that operate in tight power budgets and deliver increases in performances that are many orders of magnitude above today’s systems,” said Bill Dally, Nvidia’s chief scientist and the team’s principal investigator. Well, maybe one person. µ

Nvidia’s GTX460 hits the spot

July 13th, 2010 No comments

RECEIVED WITH near-unanimous acclaim, the Geforce GTX460 is bringing Nvidia back into the spotlight, only this time for the right reasons.

Let’s face it. There are a bunch of you reading this article who’ve owned, and probably still do, Nvidia graphics cards. Generally you’ve been happy with what you’ve got, but then Nvidia started recycling its silicon generation after generation and you felt downright cheated. The brand became that awkward friend you couldn’t really support but nor would you give in to peer pressure and turn your back on it.

This has created an interesting situation. Some sensible people will shift between AMD and Nvidia due to sheer price versus performance. Others will outright refuse to move to the ‘rival’ architecture due to pure  animosity. Then there is a last group, a silent lot who are hardcore Nvidia fans who simply shrugged and waited out the storm for Nvidia’s next best thing. These guys and gals were perhaps right in waiting.

As we’d mentioned earlier Nvidia has launched its mainstream GTX460 to the quasi-unanimous nod of approval from reviewers worldwide, both in print and online. So, what’s Nvidia done to get all this love from the media?

Somewhere, somehow, Nvidia decided to take on AMD exactly where it should, with a properly priced card and a great power and performance balance that is cheap enough to rake in some serious dosh for the Green Goblin. The difference is that Nvidia is getting much better yields out of these smaller die chips and it gets to make a lot more on the same wafer. Price can go down by quite a lot while performance is still more than enough for some serious gaming.

We can’t emphasise enough what happens specifications wise. The GF104 chip is about half a Fermi, which means Nvidia solved Fermi problem #2: power consumption (problem #1 was yields). This has resulted in a steep drop in TDP – 150W to 160W – without seeing a severe drop in performance. Which brings us to the card in the box and on the retail shelf.

SKU-wise, there are two GTX460 GPUs right now, and the differences aren’t as shallow as they might first appear on the box.

The punchy GTX460 1GB runs at 675MHz, with 1GB of GDDR5 running at 900MHz on a 256-bit bus, has 336 CUDA cores, 56 texture units and 32 ROPs. It sports 512KB of L2 cache and a slightly higher TDP, 160W, than its sibling.

The other GTX460 768MB is carved from the same silicon but packs just 768MB of GDDR5 at 900MHz running on a slimmer 192-bit bus with fewer 24 ROPs to work out those renders and the L2 cache has been shaved down to 384KB. It’s like having three-quarters of the other card for a saving.

Both cards are dual-slot, so be mindful of your box’s real-estate.

So what does this mean? Well, you can game on both these cards at fairly high resolutions. Well, if you can afford a 2560×1600 screen you can surely afford a GTX480 or GTX470. You get a card that has almost linear scaling in SLI and two of these will perform well beyond the performance level of a GTX480. Yes, for 9 you can get something that tops the GTX480 and has about the same power consumption.

We haven’t seen SLI numbers for the 1GB GTX460 but we presume the can of whoopass will be out of the closet.

It might be tempting to run out and buy a 768MB version due to its lower pricing, but we’ll go out on a limb and say that the 1GB version is what you really want. The performance difference will more than justify the premium on the more powerful card. Anything Nvidia makes below the GTX460 is likely to be derived from its GF104 chip, which doesn’t sound too bad right now, but only the final implementation will tell.

It’s been a long crossing of the desert for the Green Goblin, but it does seem that it has finally gone out and done something that both deep-pocket gamers and cost-conscious geeks will agree upon: A soft-spot card that gives you performance and doesn’t break the bank. Sure, it’s half a GF100, but is that wrong? µ

 

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